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Tactical Focus:
Defend Space
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Scatter hoops with different coloured frisbees throughout each side's playing area. Tape a number from one to ten on the back of each Frisbee and lay face down. |
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Object is to run into the other team's side and flip over the frisbees to score points (All frisbees have different point values 1-10). A player can only flip over one frisbee at a time. Once a player has one foot inside a hula hoop, they are safe and can not be tagged. |
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Once the frisbee has been flipped over the person is safe to return to their side of the court but must go to the back of the court before returning to play |
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There are two taggers on each team and if you are tagged you must return to your side. Taggers must stay outside the hula hoop which is surrounding each 'smartie' |
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At the end of the game the team with the most points will win |
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or the team which flips over all the 'smarties' first wins and the game is rest and begins again (with people changing roles from defense to offense) |
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Require participants to use different forms of locomotion (e.g., skip, shuffle, gallop). |
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What are effective ways to defend space? |
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Communicate with teammates to decide who will stay back to defend the space and who will try to flip the other team's smarties |
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Spread out throughout the space in order to cover as much space as possible. |
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Change the size of the play area in order to change difficulty of game and focus more on skills such as faking and fleeing |
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Change number of frisbees or change the skill which needs to be done if you are tagged |
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LEVEL OF COMPLEXITY
Moderate
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